<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>并行图形系统 on Tony Bai</title><link>https://tonybai.com/tags/%E5%B9%B6%E8%A1%8C%E5%9B%BE%E5%BD%A2%E7%B3%BB%E7%BB%9F/</link><description>Recent content in 并行图形系统 on Tony Bai</description><generator>Hugo</generator><language>zh-cn</language><copyright>2004-2026 Tony Bai. 版权所有.</copyright><lastBuildDate>Fri, 17 Apr 2026 00:00:00 +0800</lastBuildDate><atom:link href="https://tonybai.com/tags/%E5%B9%B6%E8%A1%8C%E5%9B%BE%E5%BD%A2%E7%B3%BB%E7%BB%9F/index.xml" rel="self" type="application/rss+xml"/><item><title>GPU 计算的起源</title><link>https://tonybai.com/2026/04/17/the-origins-of-gpu-computing/</link><pubDate>Fri, 17 Apr 2026 00:00:00 +0800</pubDate><guid>https://tonybai.com/2026/04/17/the-origins-of-gpu-computing/</guid><description>本文永久链接 – https://tonybai.com/2026/04/17/the-origins-of-gpu-computing 大家好，我是Tony Bai。 在今天的人工智能时代，GPU 已成为数据中心的核心算力引擎，但它的崛起并非一夜之间的奇迹。ACM通讯文章《The Origins of GPU Computing》回溯了 GPU 计算的三十年发展史，揭示了从并行计算、图形系统到流...</description></item></channel></rss>